RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,781 top 70%
- Rank · 7d ago
- #15,586 ▼1195 places down
- Last wipe
- 322d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 199/225 | ▲+15+8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 149/225 | ▲+35+30.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 408/400 | ▼−7−1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 157/200 | ▲+52+48.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 134/225 | ▲+38+38.9% |
Quick answers
from the figures on this pageServer Rules
How is RustDockerServer configured in terms of rules and settings?
No gather rate is given in the name of RustDockerServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Player Count
What position does RustDockerServer hold in the server rankings?
In the top 70% of all ranked servers, RustDockerServer is #16,781 on player hours over the last seven days.
How full is RustDockerServer?
At present, RustDockerServer is offline; the last sighting was 13 days 8 hours ago.
Wipe Frequency
On what cycle does RustDockerServer wipe?
There are too few wipes on record for RustDockerServer to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 322 days 21 hours.
Server Overview
What is the server location for RustDockerServer?
For RustDockerServer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 153.66.255.240:28015.
RustDockerServer is on which Rust version?
Rust network protocol 2604 and build 136664 on Linux is what RustDockerServer runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is RustDockerServer and is it currently online?
No response from RustDockerServer. It was last seen 13 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2604 (Protocol): To join, your game needs protocol 2604; cs136664 (Build): It runs build 136664; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which RustDockerServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustDockerServer show up in Rust Analytics lists and filters?
These Rust Analytics lists include RustDockerServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join RustDockerServer?
The console route: start Rust, press F1, enter client.connect 153.66.255.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
mp10
ts8
v2604
cs136664
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.