RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,466 top 68%
- Rank · 7d ago
- #15,246 ▼220 places down
- Last wipe
- 323d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 162/200 | ▲+8+5.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 89/200 | ▲+2+2.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/450 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 96/200 | ▲+13+16.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 23/250 | ▼−7−22.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 97/150 | ▲+17+21.5% |
Quick answers
from the figures on this pageRules & Settings
How is RustDockerServer configured in terms of rules and settings?
The name of RustDockerServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on RustDockerServer?
A procedural map runs on RustDockerServer, created by the game.
Player Count
What is the rank of RustDockerServer?
In the top 68% of all ranked servers, RustDockerServer is #15,466 on player hours over the last seven days.
What is the population on RustDockerServer?
At present, RustDockerServer is offline; the last sighting was 23 days ago.
Wipe Frequency
How often does RustDockerServer wipe?
There are too few wipes on record for RustDockerServer to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 323 days old.
Server Info
What is the location of RustDockerServer?
There is no region published for RustDockerServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 153.66.255.9:28015.
RustDockerServer runs which version of Rust?
The build is Rust network protocol 2604 and build 136664 on Linux, running on RustDockerServer. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustDockerServer and is it currently online?
No response from RustDockerServer. It was last seen 23 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.
Server Tags
How should you interpret the tags on RustDockerServer?
Published by RustDockerServer for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2604 (Protocol): To join, your game needs protocol 2604; cs136664 (Build): It runs build 136664; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RustDockerServer?
These Rust Analytics lists include RustDockerServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to RustDockerServer?
Type client.connect 153.66.255.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
mp10
ts8
v2604
cs136664
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.