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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 153.66.85.201:28015 Offline checked 4d ago

RustDockerServer

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
322d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average182/225−2−1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average131/200+17+14.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average414/425−1−0.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average147/200+42+39.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average130/175+34+34.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustDockerServer?

No gather rate appears in the name of RustDockerServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on RustDockerServer?

A procedural map runs on RustDockerServer, created by the game.

Population

What position does RustDockerServer hold in the server rankings?

In the top 71% of all ranked servers, RustDockerServer is #15,977 on player hours over the last seven days.

How full is RustDockerServer?

At present, RustDockerServer is offline; the last sighting was 4 days 16 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does RustDockerServer schedule its wipes?

The record holds too few of RustDockerServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 322 days 21 hours.

Server Info

What is the server location for RustDockerServer?

For RustDockerServer, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.66.85.201:28015.

RustDockerServer is on which Rust version?

Rust network protocol 2604 and build 136664 on Linux is what RustDockerServer runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustDockerServer and is it currently online?

RustDockerServer is down. The last time we saw it was 4 days 16 hours ago. The last 6 full days give 4% uptime, 6 hours on out of 144. 7 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RustDockerServer?

Published by RustDockerServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2604 (Protocol): Your game must run protocol 2604 to connect; cs136664 (Build): It runs build 136664; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustDockerServer show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustDockerServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join RustDockerServer?

The console route: start Rust, press F1, enter client.connect 153.66.85.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2604
Protocol Your game must run protocol 2604 to connect.
cs136664
Build It runs build 136664.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.