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RUST ANALYTICS
LIVE51,405PLY11,559SRV
QUOTE 153.67.137.118:28415 Offline checked 6d ago

LGS map test

moddedoxide
Players · last
0/ 5
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,217
top 59%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:09 UTC6d ago – – – 0
Thu 8 Oct, 12:03 UTC6d ago – – – 0
Thu 8 Oct, 11:55 UTC6d ago – – – 0
Thu 8 Oct, 11:37 UTC6d ago – – – 0
Thu 8 Oct, 03:15 UTC6d ago – – – 0
Thu 8 Oct, 02:48 UTC6d ago – – – 0
Thu 8 Oct, 02:11 UTC6d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average42/100−5−11.5%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average0/10−2−100.0%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50−4−100.0%
4NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 158 on average210/500+97+85.8%
5Vital Rust - EU MonthlyEU · no group limit · 83 on average99/100+21+26.9%
6Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average79/100+0+0.5%

Quick answers

from the figures on this page

Server Rules

How is LGS map test configured in terms of rules and settings?

The name of LGS map test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Population

Where does LGS map test sit in the rankings?

In the top 59% of all ranked servers, LGS map test is #13,217 on player hours over the last seven days.

How full is LGS map test?

Right now, LGS map test is offline; the last sighting was 6 days 9 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

On what cycle does LGS map test wipe?

No wipe schedule exists for LGS map test: it makes a new world every few hours. Those resets are not wipes.

Server Details

What is the location of LGS map test?

For LGS map test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 153.67.137.118:28415.

LGS map test is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Linux, running on LGS map test. Your game needs the same protocol to get in; Steam takes care of the update.

Is LGS map test up, and how consistent is its uptime?

Offline at this moment: LGS map test. Last seen 6 days 9 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Tags & Filters

How should you interpret the tags on LGS map test?

These tags are published by LGS map test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

LGS map test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, LGS map test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to LGS map test?

Type client.connect 153.67.137.118:28415 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.