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RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 154.20.74.239:28018 Online NA checked 12m ago

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded

moddedoxide
Players · last
1/ 40
+024h
2% full
Day range 0 4
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,922
top 22% · #868 in NA
Rank · 7d ago
#5,321
399 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
54
player hours, last seven days
Map
4301
Procedural Map · seed 20261001
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average71/175+8+12.0%
2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average52/60+14+36.2%
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average20/100+0+0.0%
4Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 20 on average11/100−8−41.6%
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average22/90+8+53.5%
6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average4/150−3−42.9%

Quick answers

from the figures on this page

Server Rules

How is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded configured in terms of rules and settings?

No gather rate is given in the name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded uses a procedural map of size 4,301 with seed 20261001, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded sit in the rankings?

On seven-day player hours, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded sits at #4,922, in the top 22% across ranked servers and #868 in North America.

How full is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

1 of 40 slots on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded are filled at the moment. The seven-day average is 0 players, with a peak of 4. At 05:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

Recent wipes at this server drew an average peak of 3 players. 23 hours after the latest wipe, the crowd reached its peak.

On what cycle does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe?

The only wipe at [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 9 hours old.

Server Info

Where can [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded be found?

The NA tag and North America are what [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 154.20.74.239:28018.

What is the performance like on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

Server fps over the last 48 hours: 111 on average, 80 at the lowest. 108,327 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,378 MB. What players feel as lag is low fps together with a rising entity count.

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Windows, running on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. The protocol has to match for you to join, and Steam applies that update.

How reliable is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded and is it currently online?

The server is live: [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is online. Its own uptime figure dates the last restart to roughly 17 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America, which [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded show up in Rust Analytics lists and filters?

These Rust Analytics lists include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: Modded Rust servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The console route: start Rust, press F1, enter client.connect 154.20.74.239:28018. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rustmaps.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.