Rust Offline - Low Resource
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,550 top 61%
- Rank · 7d ago
- #10,303 ▼4247 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 211/225 | ▲+9+4.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 195/225 | ▲+51+35.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 383/400 | ▼−28−6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 183/200 | ▲+64+54.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−2−6.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 147/225 | ▲+18+14.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Offline - Low Resource?
No gather rate is given in the name of Rust Offline - Low Resource. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Offline - Low Resource?
Rust Offline - Low Resource uses a procedural map, which the game generates.
Player Count
What is the rank of Rust Offline - Low Resource?
In the top 61% of all ranked servers, Rust Offline - Low Resource is #14,550 on player hours over the last seven days.
What is the population on Rust Offline - Low Resource?
At present, Rust Offline - Low Resource is offline; the last sighting was 16 days 10 hours ago.
Wipe Schedule
When does Rust Offline - Low Resource schedule its wipes?
No rhythm can be told for Rust Offline - Low Resource yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 16 days 13 hours old.
Server Info
Where can Rust Offline - Low Resource be found?
There is no region published for Rust Offline - Low Resource. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 154.255.62.108:28015.
Rust Offline - Low Resource is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Rust Offline - Low Resource. The protocol has to match for you to join, and Steam applies that update.
Is Rust Offline - Low Resource up, and how consistent is its uptime?
No response from Rust Offline - Low Resource. It was last seen 16 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Offline - Low Resource?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Rust Offline - Low Resource publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Offline - Low Resource show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust Offline - Low Resource: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Rust Offline - Low Resource?
Type client.connect 154.255.62.108:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.