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RUST ANALYTICS
LIVE63,686PLY11,665SRV
QUOTE 155.103.85.145:28010 Online checked 9m ago

Test Server (Stevious Mondays)

moddedcarbon
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,430
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3950
Custom Map · seed 707270673
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304022:0007:0016:0001:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:11 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average42/300+6+15.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average77/245+35+82.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average33/1000−20−37.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average53/700−42−44.2%

Quick answers

from the figures on this page

Rules & Settings

How is Test Server (Stevious Mondays) configured in terms of rules and settings?

No gather rate is given in the name of Test Server (Stevious Mondays). The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is active.

Which map is played on Test Server (Stevious Mondays)?

A procedural map of size 3,950 with seed 707270673 runs on Test Server (Stevious Mondays), created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Player Count

Where does Test Server (Stevious Mondays) sit in the rankings?

For the last seven days, Test Server (Stevious Mondays) holds rank #12,430 on player hours, in the top 56% of all ranked servers.

How full is Test Server (Stevious Mondays)?

0 of 100 slots on Test Server (Stevious Mondays) are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for Test Server (Stevious Mondays)?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Test Server (Stevious Mondays) schedule its wipes?

The record holds too few of Test Server (Stevious Mondays)'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 17 hours ago the current world was created.

Server Info

What is the server location for Test Server (Stevious Mondays)?

For Test Server (Stevious Mondays), no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 155.103.85.145:28010.

Is Test Server (Stevious Mondays) performing well?

Average server fps for the last 48 hours is 30; the floor was 30. The entity count reached 78,488, covering buildings, deployables and all else in the world. Up to 2,306 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Test Server (Stevious Mondays) running?

Rust network protocol 2634 and build 167398 on Linux is what Test Server (Stevious Mondays) runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test Server (Stevious Mondays)?

The server is live: Test Server (Stevious Mondays) is online. The reported uptime puts its last restart at about 36 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 11 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Test Server (Stevious Mondays)?

These tags are published by Test Server (Stevious Mondays) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Test Server (Stevious Mondays)?

On Rust Analytics, Test Server (Stevious Mondays) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Test Server (Stevious Mondays)?

Type client.connect 155.103.85.145:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.