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RUST ANALYTICS
LIVE58,696PLY11,663SRV
QUOTE 155.103.85.145:28070 Online checked 24m ago

Test Server (Upsurge Main)

moddedcarbon
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3950
Custom Map · seed 146125994
First seen
11 Oct 2026
no hostname published

Players

AveragePeakWipe
0123423:0008:0017:0001:0011:0020:00Wiped Mon 12 Oct, 13:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304023:0008:0017:0001:0011:0020:00Wiped Mon 12 Oct, 13:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average40/300+13+50.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average70/245+40+136.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average28/1000−5−14.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−5−40.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average42/700−43−50.3%

Quick answers

from the figures on this page

Map and Rules

How is Test Server (Upsurge Main) configured in terms of rules and settings?

No gather rate is given in the name of Test Server (Upsurge Main). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Test Server (Upsurge Main)?

The map on Test Server (Upsurge Main) is procedural, size 3,950, with seed 146125994, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Player Count

What position does Test Server (Upsurge Main) hold in the server rankings?

In the top 71% of all ranked servers, Test Server (Upsurge Main) is #15,967 on player hours over the last seven days.

How many players does Test Server (Upsurge Main) have?

0 of 100 slots on Test Server (Upsurge Main) are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How often does Test Server (Upsurge Main) wipe?

No rhythm can be told for Test Server (Upsurge Main) yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 32 hours old.

Server Overview

What is the server location for Test Server (Upsurge Main)?

No region is published by Test Server (Upsurge Main). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 155.103.85.145:28070 is its address.

What is the performance like on Test Server (Upsurge Main)?

Average server fps for the last 48 hours is 30; the floor was 29. At its peak it held 78,712 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,337 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Test Server (Upsurge Main) running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Test Server (Upsurge Main). The protocol has to match for you to join, and Steam applies that update.

How reliable is Test Server (Upsurge Main) and is it currently online?

The server is live: Test Server (Upsurge Main) is online. 29 hours ago is when it last restarted, judging by the uptime it reports. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. First sighting by Rust Analytics: 11 October 2026.

Tags & Filters

How should you interpret the tags on Test Server (Upsurge Main)?

Published by Test Server (Upsurge Main) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Test Server (Upsurge Main) appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Test Server (Upsurge Main) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join Test Server (Upsurge Main)?

The console route: start Rust, press F1, enter client.connect 155.103.85.145:28070. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.