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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 155.4.225.129:29016 Online checked 11m ago

[EU/SWE] Judge.se Vanilla Low decay, Duo

duo biweekly wipes vanillaoxide
Players · last
0/ 100
+024h
0% full
Day range 0 4
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 7
Rank
#2,923
top 13%
Rank · 7d ago
#2,807
116 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 17h
Thu 15 Oct, 18:22 UTC
Group limit
duo
players per team
Gather rate
–
no rate in the name
Score
220
player hours, last seven days
Map
4500
Procedural Map · seed 92765
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 13% of all ranked servers, and #175 of the duo servers (top 41%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:22 UTCin 1d 17h

Its biweekly schedule tag · low confidence

usual gap
14.3 days
between real wipes
wipe-day peak
9
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 1d 17hThu 15 Oct, 18:22 UTC
  2. 15d 17hThu 29 Oct, 18:22 UTC
  3. 22d 18hThu 5 Nov, 19:00 UTCFW
  4. 29d 17hThu 12 Nov, 18:22 UTC
  5. 43d 17hThu 26 Nov, 18:22 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:22 UTC FW12d ago 6 – running 0
Thu 17 Sep, 11:12 UTC26d ago 12 halved by day 2 14.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustOps - Solo/Duo | FULLWIPE 11/10 11.10 10/11EU · duo · biweekly · 79 on average22/215−5−18.3%
2Enjoy - Solo/Duo only, no BP wipes. True Vanilla.EU · duo · biweekly · 41 on average5/165−4−41.7%
3Московский Duo/Solo | Для новичковEU · duo · biweekly · 8 on average3/100+2+200.0%
4POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/01 01.10EU · duo · biweekly · 3 on average2/125−2−50.0%
5RustForNoobs.com | Solo/Duo | Weekly | EUEU · duo · weekly · 91 on average10/150−3−25.5%
6RustForNoobs.com | Solo/Duo | Monthly EUEU · duo · monthly · 81 on average26/150+0−1.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [EU/SWE] Judge.se Vanilla Low decay, Duo?

The name of [EU/SWE] Judge.se Vanilla Low decay, Duo carries no gather rate. The group limit is 2 players, set via duo. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU/SWE] Judge.se Vanilla Low decay, Duo?

The map on [EU/SWE] Judge.se Vanilla Low decay, Duo is procedural, size 4,500, with seed 92765, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of [EU/SWE] Judge.se Vanilla Low decay, Duo?

For the last seven days, [EU/SWE] Judge.se Vanilla Low decay, Duo holds rank #2,923 on player hours, in the top 13% of all ranked servers. Among servers in duo, it stands at #175.

How many players does [EU/SWE] Judge.se Vanilla Low decay, Duo have?

On [EU/SWE] Judge.se Vanilla Low decay, Duo, 0 players are in now, out of 100 slots. Average players over seven days: 1; peak: 7. At 17:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Frequency

What happens on wipe day at [EU/SWE] Judge.se Vanilla Low decay, Duo?

Recent wipes at this server drew an average peak of 9 players. On the latest wipe, 47 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

On what cycle does [EU/SWE] Judge.se Vanilla Low decay, Duo wipe?

Its tag guides the prediction, as [EU/SWE] Judge.se Vanilla Low decay, Duo has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:22 UTC. This world has been running for 12 days 6 hours. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can [EU/SWE] Judge.se Vanilla Low decay, Duo be found?

No region tag is published by [EU/SWE] Judge.se Vanilla Low decay, Duo, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 155.4.225.129:29016 is its address.

How is the performance on [EU/SWE] Judge.se Vanilla Low decay, Duo?

Server fps over the last 48 hours: 140 on average, 107 at the lowest. At its peak it held 125,722 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,271 MB. Low fps and growing entities are the source of felt lag.

[EU/SWE] Judge.se Vanilla Low decay, Duo is on which Rust version?

Rust network protocol 2634 and build 167398 on Linux is what [EU/SWE] Judge.se Vanilla Low decay, Duo runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is [EU/SWE] Judge.se Vanilla Low decay, Duo and is it currently online?

Online at this moment: [EU/SWE] Judge.se Vanilla Low decay, Duo. 20 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 81% uptime, 136 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [EU/SWE] Judge.se Vanilla Low decay, Duo?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts2 (Group limit): Teams take no more than 2; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which [EU/SWE] Judge.se Vanilla Low decay, Duo publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU/SWE] Judge.se Vanilla Low decay, Duo show up in Rust Analytics lists and filters?

On Rust Analytics, [EU/SWE] Judge.se Vanilla Low decay, Duo matches these lists: Duo Rust servers, Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join [EU/SWE] Judge.se Vanilla Low decay, Duo?

Type client.connect 155.4.225.129:29016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts2,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts2
Group limit Teams take no more than 2.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.