Rust Factory
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,408 top 69%
- Rank · 7d ago
- #15,030 ▼1378 places down
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 1276598491
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 27/245 | ▲+3+14.5% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 13/1000 | ▼−2−13.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 4/1000 | ▼−4−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 16/700 | ▼−34−68.3% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 20/200 | ▲+4+25.7% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Factory configured in terms of rules and settings?
No gather rate appears in the name of Rust Factory. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Factory?
Rust Factory uses a procedural map of size 5,000 with seed 1276598491, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does Rust Factory sit in the rankings?
For the last seven days, Rust Factory holds rank #16,408 on player hours, in the top 69% of all ranked servers.
How many players does Rust Factory have?
Right now, Rust Factory is offline; the last sighting was 12 days 9 hours ago.
Wipe Cycle
On what cycle does Rust Factory wipe?
No rhythm can be told for Rust Factory yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 38 days 1 hours.
Server Details
What is the location of Rust Factory?
For Rust Factory, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 156.236.84.45:28045.
What Rust version is Rust Factory running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Rust Factory. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust Factory?
Rust Factory is down. The last time we saw it was 12 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Rust Factory?
These tags are published by Rust Factory and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Factory appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Factory: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What is the process to join Rust Factory?
Type client.connect 156.236.84.45:28045 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y
Game
gmvanilla
mp75
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.