Outback Modded 7x | AU/OCE
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,971 top 40%
- Rank · 7d ago
- #16,839 ▲7868 places up
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 5d 8h Mon 19 Oct, 07:22 UTC
- Group limit
- 8 8, the default
- Gather rate
- 7x read from the name
- Score
- 8 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 10.4 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 5d 8hMon 19 Oct, 07:22 UTC
- 12d 8hMon 26 Oct, 07:22 UTC
- 19d 8hMon 2 Nov, 07:22 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 26d 8hMon 9 Nov, 07:22 UTC
- 33d 8hMon 16 Nov, 07:22 UTC
- 40d 8hMon 23 Nov, 07:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW12d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average | 1/100 | ▪+0 | |
| 2 | [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average | 3/75 | ▲+2 | |
| 3 | [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 41 on average | 25/75 | ▼−49−66.1% | |
| 4 | 09/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average | 1/100 | ▪+0+0.0% | |
| 5 | [AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average | 1/100 | ▪+0+0.0% | |
| 6 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average | 5/100 | ▼−3−35.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Outback Modded 7x | AU/OCE?
A gather rate of 7x appears in the name of Outback Modded 7x | AU/OCE. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
What is the current map on Outback Modded 7x | AU/OCE?
The map on Outback Modded 7x | AU/OCE is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Outback Modded 7x | AU/OCE hold in the server rankings?
In the top 40% of all ranked servers, Outback Modded 7x | AU/OCE is #8,971 on player hours over the last seven days.
What is the population on Outback Modded 7x | AU/OCE?
0 of 50 slots on Outback Modded 7x | AU/OCE are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 0 players.
Wipe Frequency
What happens on wipe day at Outback Modded 7x | AU/OCE?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Outback Modded 7x | AU/OCE schedule its wipes?
Its tag guides the prediction, as Outback Modded 7x | AU/OCE has too few wipes on record to confirm its schedule. On Monday 19 October at 07:22 UTC the next wipe is due. 39 hours ago the current world was created. Its tags state a wipe every week.
Server Overview
What is the server location for Outback Modded 7x | AU/OCE?
Its name points to Oceania, but Outback Modded 7x | AU/OCE publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.211.49.86:28015.
What is the performance like on Outback Modded 7x | AU/OCE?
Average server fps for the last 48 hours is 143; the floor was 98. The entity count reached 202,823, covering buildings, deployables and all else in the world. Up to 5,232 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is Outback Modded 7x | AU/OCE running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Outback Modded 7x | AU/OCE. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Outback Modded 7x | AU/OCE?
The server is live: Outback Modded 7x | AU/OCE is online. The reported uptime puts its last restart at about 37 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Outback Modded 7x | AU/OCE?
These tags are published by Outback Modded 7x | AU/OCE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Outback Modded 7x | AU/OCE appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Outback Modded 7x | AU/OCE matches these lists: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Connection
What is the process to join Outback Modded 7x | AU/OCE?
Type client.connect 157.211.49.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.