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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 157.211.6.163:28015 Online OC checked 11m ago

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep

2x monthly wipes vanillamoddedoxidepve
Players · last
1/ 100
+124h
1% full
Day range 0 7
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 7
Rank
#3,617
top 16% · #96 in OC
Rank · 7d ago
#5,179
1562 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 3h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
131
player hours, last seven days
Map
4300
Procedural Map · seed 411185116
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 3h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:44 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average7/200−6−45.8%
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average14/200+4+41.2%
3[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average16/100+7+74.5%
4[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 4 on average1/100−1−53.8%
5State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average0/40+0
6BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep uses a procedural map of size 4,300 with seed 411185116, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

In the top 16% of all ranked servers, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is #3,617 on player hours over the last seven days and #96 in Oceania.

How full is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

1 of 100 slots on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep are filled at the moment. Average players over seven days: 1; peak: 7. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 6 players.

Wipe Schedule

How does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 44 hours after the latest wipe, the crowd reached its peak.

When does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep schedule its wipes?

Once a month, at the force wipe, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 20 hours old. The tags state monthly wipes.

Server Info

What is the location of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

The OC tag and Oceania are what [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.211.6.163:28015.

What is the performance like on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

Average server fps for the last 48 hours is 55; the floor was 39. The entity count reached 118,067, covering buildings, deployables and all else in the world. The memory ceiling reached 4,163 MB. A climbing entity count plus low fps is the lag players report.

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is up. It is taking players now. The reported uptime puts its last restart at about 18 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

These tags are published by [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The server browser files it under Oceania. Also in the tags and at the top of this page: current players, queue and world creation time.

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: 2x Rust servers, Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

What steps do I take to join [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

Type client.connect 157.211.6.163:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://ruststats.tillzmatt.online.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.