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RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 157.228.152.22:28015 Offline checked 4d ago

Dark Light

moddedcarbon
Players · last
1/ 120
n/a24h
1% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 120
1% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,119
top 45%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:28 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average155/300+22+17.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average204/245+69+50.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average104/1000−37−26.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average41/1000−12−22.6%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average87/200−12−12.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Dark Light?

No gather rate appears in the name of Dark Light. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on Dark Light?

The game generates the procedural map on Dark Light.

Player Count

What position does Dark Light hold in the server rankings?

In the top 45% of all ranked servers, Dark Light is #10,119 on player hours over the last seven days.

What is the population on Dark Light?

At present, Dark Light is offline; the last sighting was 4 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

What happens on wipe day at Dark Light?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Dark Light schedule its wipes?

The record holds too few of Dark Light's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was created.

Server Overview

Where can Dark Light be found?

For Dark Light, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 157.228.152.22:28015 is its address.

Dark Light is on which Rust version?

The version in use at Dark Light: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Dark Light up, and how consistent is its uptime?

No response from Dark Light. It was last seen 4 days 8 hours ago. 2% is its uptime for the last 4 full days, 2 of 96 hours. 8 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Dark Light?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Slot count: 120; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which Dark Light publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dark Light show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Dark Light: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Dark Light?

Type client.connect 157.228.152.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players Slot count: 120.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.