Rust for down syndromes
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #6,089 top 27%
- Rank · 7d ago
- #5,935 ▼154 places down
- Last wipe
- 3d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 28 player hours, last seven days
- Map
- 2000 Procedural Map · seed 6738
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 5.9 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC3d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC9d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 26/300 | ▼−28−51.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 0/245 | ▼−43−100.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 6/1000 | ▼−10−61.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 11/700 | ▼−33−75.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust for down syndromes?
No gather rate is given in the name of Rust for down syndromes. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust for down syndromes?
Rust for down syndromes uses a procedural map of size 2,000 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Rust for down syndromes sit in the rankings?
For the last seven days, Rust for down syndromes holds rank #6,089 on player hours, in the top 27% of all ranked servers.
How many players does Rust for down syndromes have?
On Rust for down syndromes, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Wipe Frequency
What happens on wipe day at Rust for down syndromes?
An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.
How often does Rust for down syndromes wipe?
There are too few wipes on record for Rust for down syndromes to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 17 hours old.
Server Info
Where can Rust for down syndromes be found?
No region is published by Rust for down syndromes. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.85.105:24659.
How is the performance on Rust for down syndromes?
The last 48 hours average 233 server fps, the low being 212. At its peak it held 16,103 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,065 MB. What players feel as lag is low fps together with a rising entity count.
Rust for down syndromes is on which Rust version?
The version in use at Rust for down syndromes: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is Rust for down syndromes up, and how consistent is its uptime?
The server is live: Rust for down syndromes is online. Its own uptime figure dates the last restart to roughly 3 days 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.
Server Tags
What is the meaning of the tags on Rust for down syndromes?
Published by Rust for down syndromes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust for down syndromes?
The following Rust Analytics lists feature Rust for down syndromes: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Rust for down syndromes?
The console route: start Rust, press F1, enter client.connect 157.85.85.105:24659. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.