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RUST ANALYTICS
LIVE56,435PLY11,628SRV
QUOTE 157.85.85.209:22475 Online checked 5m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 1
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,032
top 54%
Rank · 7d ago
#8,320
3712 places down
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3750
Procedural Map · seed 309970230
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:43 UTC5d ago 1 – running 0
Fri 2 Oct, 13:50 UTC11d ago 1 halved by day 2 6.1 days 0
Mon 28 Sep, 14:31 UTC15d ago 1 held half 4 days 0
Sun 27 Sep, 18:32 UTC16d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average59/245+29+99.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average25/1000−8−23.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average37/700−48−56.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average33/200+10+40.4%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 3,750 with seed 309970230 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 54% of all ranked servers, A Shockbyte Rust Server is #12,032 on player hours over the last seven days.

How many players does A Shockbyte Rust Server have?

On A Shockbyte Rust Server, 0 players are in now, out of 1 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 2 when it did not hold.

On what cycle does A Shockbyte Rust Server wipe?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 5 days 6 hours old.

Server Overview

What is the location of A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.85.209:22475.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours average 116 server fps, the low being 82. 83,100 entities is the maximum carried: buildings, deployables and everything else. Up to 4,029 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is live: A Shockbyte Rust Server is online. The reported uptime puts its last restart at about 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Analytics lists feature A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join A Shockbyte Rust Server?

Type client.connect 157.85.85.209:22475 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.