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RUST ANALYTICS
LIVE36,021PLY11,450SRV
QUOTE 157.85.85.83:24106 Online checked 13m ago

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP

2x monthly wipes moddedcarbon
Players · last
0/ 125
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,754
top 30%
Rank · 7d ago
#6,321
433 places down
Last wipe
7d ago
monthly schedule
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
20
player hours, last seven days
Map
4500
Procedural Map · seed 1343004681
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:03 UTC7d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 643 on average208/250−125−37.6%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 419 on average101/100−79−43.9%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average137/500−43−24.0%
4Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 255 on average91/300−62−40.4%
5EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 244 on average54/150−37−40.8%
6EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 213 on average67/200−15−18.4%

Quick answers

from the figures on this page

Server Rules

How is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP configured in terms of rules and settings?

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP uses a procedural map of size 4,500 with seed 1343004681, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP hold in the server rankings?

For the last seven days, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP holds rank #6,754 on player hours, in the top 30% of all ranked servers.

What is the population on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

0 of 125 slots on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP are filled at the moment. The seven-day average is 0 players, with a peak of 3. At 19:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

What happens on wipe day at RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

An average of 3 players marked the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd reached its peak.

How often does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP wipe?

No rhythm can be told for RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 12 hours. A monthly wipe schedule is published in its tags.

Server Overview

Where can RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP be found?

For RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.85.83:24106.

How is the performance on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

The last 48 hours average 98 server fps, the low being 3. The entity count reached 114,111, covering buildings, deployables and all else in the world. Up to 5,967 MB of memory was used. Low fps and growing entities are the source of felt lag.

RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP up, and how consistent is its uptime?

Online at this moment: RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP. The reported uptime puts its last restart at about 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.

Tags & Filters

How should you interpret the tags on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

The following Rust Analytics lists feature RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

How can I connect to RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?

The console route: start Rust, press F1, enter client.connect 157.85.85.83:24106. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.