RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #6,754 top 30%
- Rank · 7d ago
- #6,321 ▼433 places down
- Last wipe
- 7d ago monthly schedule
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 20 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1343004681
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:03 UTC7d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 643 on average | 208/250 | ▼−125−37.6% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 419 on average | 101/100 | ▼−79−43.9% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average | 137/500 | ▼−43−24.0% | |
| 4 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 255 on average | 91/300 | ▼−62−40.4% | |
| 5 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 244 on average | 54/150 | ▼−37−40.8% | |
| 6 | EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 213 on average | 67/200 | ▼−15−18.4% |
Quick answers
from the figures on this pageServer Rules
How is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP configured in terms of rules and settings?
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP uses a procedural map of size 4,500 with seed 1343004681, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP hold in the server rankings?
For the last seven days, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP holds rank #6,754 on player hours, in the top 30% of all ranked servers.
What is the population on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
0 of 125 slots on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP are filled at the moment. The seven-day average is 0 players, with a peak of 3. At 19:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Schedule
What happens on wipe day at RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
An average of 3 players marked the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd reached its peak.
How often does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP wipe?
No rhythm can be told for RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 12 hours. A monthly wipe schedule is published in its tags.
Server Overview
Where can RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP be found?
For RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.85.83:24106.
How is the performance on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
The last 48 hours average 98 server fps, the low being 3. The entity count reached 114,111, covering buildings, deployables and all else in the world. Up to 5,967 MB of memory was used. Low fps and growing entities are the source of felt lag.
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP up, and how consistent is its uptime?
Online at this moment: RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP. The reported uptime puts its last restart at about 7 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.
Tags & Filters
How should you interpret the tags on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
The following Rust Analytics lists feature RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
How can I connect to RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
The console route: start Rust, press F1, enter client.connect 157.85.85.83:24106. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust
mp125
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
