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RUST ANALYTICS
LIVE35,518PLY11,484SRV
QUOTE 157.85.86.178:28015 Online checked 7m ago

Solo PvP XP No Teams

monthly wipes vanillamoddedoxide
Players · last
0/ 75
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,825
top 48%
Rank · 7d ago
#8,149
2676 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4000
Procedural Map · seed 50000
First seen
15 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 14h

The force wipe · high confidence

usual gap
7.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:56 UTC FW12d ago 2 – running 0
Thu 17 Sep, 01:17 UTC27d ago 2 halved by day 6 14.9 days 0
Wed 16 Sep, 00:59 UTC28d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average6/1000−7−54.1%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−85.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average10/700−25−71.7%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average11/200−4−26.7%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average4/650−3−44.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 63 on average1/1000−2−65.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Solo PvP XP No Teams?

No gather rate is given in the name of Solo PvP XP No Teams. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Solo PvP XP No Teams?

The map on Solo PvP XP No Teams is procedural, size 4,000, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Solo PvP XP No Teams hold in the server rankings?

In the top 48% of all ranked servers, Solo PvP XP No Teams is #10,825 on player hours over the last seven days.

How many players does Solo PvP XP No Teams have?

On Solo PvP XP No Teams, 0 players are in now, out of 75 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 0 players.

Wipe Frequency

How does Solo PvP XP No Teams handle wipe day?

The average peak across its recent wipes is 2 players. 28 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 6 when it did not hold.

On what cycle does Solo PvP XP No Teams wipe?

A single monthly wipe is what Solo PvP XP No Teams runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 5 hours. A monthly wipe schedule is published in its tags.

Server Overview

What is the server location for Solo PvP XP No Teams?

There is no region published for Solo PvP XP No Teams. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.86.178:28015.

How is the performance on Solo PvP XP No Teams?

The last 48 hours average 105 server fps, the low being 88. At its peak it held 95,301 entities: buildings, deployables and the rest of the world. Up to 4,284 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Solo PvP XP No Teams is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what Solo PvP XP No Teams runs. The protocol has to match for you to join, and Steam applies that update.

Is Solo PvP XP No Teams up, and how consistent is its uptime?

Online at this moment: Solo PvP XP No Teams. Its own uptime figure dates the last restart to roughly 13 hours ago. 7 full days have passed with 97% uptime, 163 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

What is the meaning of the tags on Solo PvP XP No Teams?

These tags are published by Solo PvP XP No Teams and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Solo PvP XP No Teams?

These Rust Analytics lists include Solo PvP XP No Teams: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Solo PvP XP No Teams?

The console route: start Rust, press F1, enter client.connect 157.85.86.178:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Slot count: 75.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.