A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 169/200 | ▼−3−1.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 109/200 | ▲+7+7.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 424/450 | ▲+27+6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 138/200 | ▲+47+52.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▲+3+12.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 118/150 | ▲+31+35.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does A Shockbyte Rust Server hold in the server rankings?
For the last seven days, A Shockbyte Rust Server holds rank #15,974 on player hours, in the top 71% of all ranked servers.
What is the population on A Shockbyte Rust Server?
0 of 40 slots on A Shockbyte Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does A Shockbyte Rust Server wipe?
There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 hours old.
Server Info
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.86.64:25506 is its address.
What is the performance like on A Shockbyte Rust Server?
Server fps over the last 48 hours: 239 on average, 233 at the lowest. The entity count reached 8,140, covering buildings, deployables and all else in the world. Up to 2,167 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is A Shockbyte Rust Server running?
The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Shockbyte Rust Server and is it currently online?
A Shockbyte Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 9 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join A Shockbyte Rust Server?
Type client.connect 157.85.86.64:25506 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.