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RUST ANALYTICS
LIVE36,021PLY11,450SRV
QUOTE 157.85.86.85:26063 Online checked 10m ago

Pirate's Haven | Nassau | PvE | RP

moddedoxide
Players · last
0/ 75
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,792
top 71%
Rank · 7d ago
#8,618
7174 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
28 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW12d ago 1 – running 0
Mon 28 Sep, 23:31 UTC15d ago 1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average61/300−38−38.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average44/225−16−27.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−16−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−7−41.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average15/700−44−74.8%

Quick answers

from the figures on this page

Map and Rules

How is Pirate's Haven | Nassau | PvE | RP configured in terms of rules and settings?

No gather rate appears in the name of Pirate's Haven | Nassau | PvE | RP. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Pirate's Haven | Nassau | PvE | RP?

Pirate's Haven | Nassau | PvE | RP uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Pirate's Haven | Nassau | PvE | RP sit in the rankings?

For the last seven days, Pirate's Haven | Nassau | PvE | RP holds rank #15,792 on player hours, in the top 71% of all ranked servers.

How full is Pirate's Haven | Nassau | PvE | RP?

On Pirate's Haven | Nassau | PvE | RP, 0 players are in now, out of 75 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for Pirate's Haven | Nassau | PvE | RP?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does Pirate's Haven | Nassau | PvE | RP wipe?

The record holds too few of Pirate's Haven | Nassau | PvE | RP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 8 hours old.

Server Overview

What is the location of Pirate's Haven | Nassau | PvE | RP?

For Pirate's Haven | Nassau | PvE | RP, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.86.85:26063.

What is the performance like on Pirate's Haven | Nassau | PvE | RP?

Average server fps for the last 48 hours is 234; the floor was 222. At its peak it held 8,219 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,915 MB. Low fps and growing entities are the source of felt lag.

Pirate's Haven | Nassau | PvE | RP is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Linux, running on Pirate's Haven | Nassau | PvE | RP. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Pirate's Haven | Nassau | PvE | RP?

Online at this moment: Pirate's Haven | Nassau | PvE | RP. Its own uptime figure dates the last restart to roughly 12 days 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 28 September 2026.

Tags & Filters

What is the meaning of the tags on Pirate's Haven | Nassau | PvE | RP?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Pirate's Haven | Nassau | PvE | RP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Pirate's Haven | Nassau | PvE | RP show up in Rust Analytics lists and filters?

These Rust Analytics lists include Pirate's Haven | Nassau | PvE | RP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Pirate's Haven | Nassau | PvE | RP?

The console route: start Rust, press F1, enter client.connect 157.85.86.85:26063. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.