Skip to the page
RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 157.85.86.90:28015 Online checked 11m ago

The Dead Zone

vanilla
Players · last
0/ 125
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,345
top 28%
Rank · 7d ago
#6,108
237 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
5400
Procedural Map · seed 567367
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+14+8.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average129/200+27+26.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average406/425+9+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+2+8.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average128/175+41+47.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on The Dead Zone?

The name of The Dead Zone carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on The Dead Zone?

A procedural map of size 5,400 with seed 567367 runs on The Dead Zone, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does The Dead Zone sit in the rankings?

In the top 28% of all ranked servers, The Dead Zone is #6,345 on player hours over the last seven days.

How many players does The Dead Zone have?

On The Dead Zone, 0 players are in now, out of 125 slots. Average players over seven days: 0; peak: 2. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at The Dead Zone?

An average of 3 players marked the busiest point of its recent wipes. 29 hours after the latest wipe, the crowd reached its peak.

How often does The Dead Zone wipe?

There are too few wipes on record for The Dead Zone to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 9 hours.

Server Details

What is the location of The Dead Zone?

For The Dead Zone, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.86.90:28015 is its address.

How is the performance on The Dead Zone?

Average server fps for the last 48 hours is 92; the floor was 70. At its peak it held 162,209 entities: buildings, deployables and the rest of the world. Up to 6,028 MB of memory was used. Low fps and growing entities are the source of felt lag.

The Dead Zone runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what The Dead Zone runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is The Dead Zone and is it currently online?

Online at this moment: The Dead Zone. 3 days 11 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on The Dead Zone?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which The Dead Zone publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does The Dead Zone show up in Rust Analytics lists and filters?

These Rust Analytics lists include The Dead Zone: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join The Dead Zone?

Type client.connect 157.85.86.90:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp125
Max players Slot count: 125.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.