Skip to the page
RUST ANALYTICS
LIVE38,441PLY11,535SRV
QUOTE 157.85.87.141:29497 Offline checked 21d ago

A Shockbyte x Discord Production Rust Server

Players · last
2/ 40
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 40
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,255
top 58%
Rank · 7d ago
#13,314
59 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+10+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average91/200+4+4.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average395/450+67+20.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average91/200+8+10.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average96/150+16+20.3%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte x Discord Production Rust Server?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server.

Activity

What is the rank of A Shockbyte x Discord Production Rust Server?

For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #13,255 on player hours, in the top 58% of all ranked servers.

How full is A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 21 days 15 hours ago.

Wipe Cycle

When does A Shockbyte x Discord Production Rust Server schedule its wipes?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 21 days 15 hours old.

Server Info

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.87.141:29497.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

Offline at this moment: A Shockbyte x Discord Production Rust Server. Last seen 21 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.

Tags & Filters

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.87.141:29497 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.