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RUST ANALYTICS
LIVE33,519PLY11,448SRV
QUOTE 157.85.87.80:22970 Online checked 12m ago

1v1v1

moddedoxide
Players · last
0/ 3
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,608
top 30%
Rank · 7d ago
#16,291
9683 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
2500
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:15 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average28/300−26−47.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average31/225−12−27.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000−8−48.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average18/700−26−59.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 1v1v1?

The name of 1v1v1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on 1v1v1?

1v1v1 uses a procedural map of size 2,500 with seed 1, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

Where does 1v1v1 sit in the rankings?

In the top 30% of all ranked servers, 1v1v1 is #6,608 on player hours over the last seven days.

What is the population on 1v1v1?

0 of 3 slots on 1v1v1 are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 12:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

What happens on wipe day at 1v1v1?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does 1v1v1 schedule its wipes?

There are too few wipes on record for 1v1v1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 18 hours.

Server Details

What is the server location for 1v1v1?

There is no region published for 1v1v1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.87.80:22970.

What is the performance like on 1v1v1?

The last 48 hours average 213 server fps, the low being 138. The entity count reached 29,899, covering buildings, deployables and all else in the world. Memory use peaked at 7,373 MB. Low fps and growing entities are the source of felt lag.

1v1v1 is on which Rust version?

The version in use at 1v1v1: Rust network protocol 2634 and build 166586, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 1v1v1 and is it currently online?

Online at this moment: 1v1v1. Its own uptime figure dates the last restart to roughly 11 days 16 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on 1v1v1?

Published by 1v1v1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 1v1v1 show up in Rust Analytics lists and filters?

These Rust Analytics lists include 1v1v1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to 1v1v1?

Type client.connect 157.85.87.80:22970 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Capacity: 3 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.