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RUST ANALYTICS
LIVE62,215PLY11,645SRV
QUOTE 157.85.88.148:28711 Online checked 10m ago

もちもち

moddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,779
top 40%
Rank · 7d ago
#9,609
830 places up
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
3000
Procedural Map · seed 47639387
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:06 UTC2d ago 2 – running 2
Sat 3 Oct, 20:34 UTC11d ago 2 halved by day 3 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average35/100+26+296.2%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average30/200+13+79.1%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 24 on average28/100+24+656.8%
4#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 23 on average27/100+24+980.0%
5[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 22 on average25/100+23+1025.0%
6[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 21 on average28/100+26+1117.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on もちもち?

No gather rate is given in the name of もちもち. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on もちもち?

The map on もちもち is procedural, size 3,000, with seed 47639387, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of もちもち?

In the top 40% of all ranked servers, もちもち is #8,779 on player hours over the last seven days.

How many players does もちもち have?

0 of 40 slots on もちもち are filled right now. Average players over seven days: 0; peak: 2.

Wipe Frequency

How does もちもち handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 3 when it did not hold.

On what cycle does もちもち wipe?

The record holds too few of もちもち's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 8 hours old.

Server Overview

What is the server location for もちもち?

No region tag is published by もちもち, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.88.148:28711.

What is the performance like on もちもち?

Average server fps for the last 48 hours is 235; the floor was 4. The entity count reached 48,189, covering buildings, deployables and all else in the world. The memory ceiling reached 4,811 MB. Low fps and growing entities are the source of felt lag.

もちもち runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Linux, running on もちもち. The protocol has to match for you to join, and Steam applies that update.

How reliable is もちもち and is it currently online?

もちもち is up. It is taking players now. Its own uptime figure dates the last restart to roughly 9 hours ago. 7 full days have passed with 82% uptime, 138 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on もちもち?

Published by もちもち for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does もちもち show up in Rust Analytics lists and filters?

These Rust Analytics lists include もちもち: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join もちもち?

Type client.connect 157.85.88.148:28711 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.