Skip to the page
RUST ANALYTICS
LIVE42,151PLY11,478SRV
QUOTE 157.85.88.162:27188 Offline checked 9d ago

[KR/JP] Shock - Solo/Duo/Trio 10/06

weekly wipes moddedoxide
Players · last
0/ 130
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 130
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,619
top 65%
Rank · 7d ago
#9,873
4746 places down
Last wipe
9d ago
weekly schedule
Next wipe
4d 13h
Mon 19 Oct, 15:01 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 50000
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 19 October, 15:01 UTCin 4d 13h

Its weekly schedule tag · low confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 4d 13hMon 19 Oct, 15:01 UTC
  2. 11d 13hMon 26 Oct, 15:01 UTC
  3. 18d 13hMon 2 Nov, 15:01 UTC
  4. 21d 17hThu 5 Nov, 19:00 UTCFW
  5. 25d 13hMon 9 Nov, 15:01 UTC
  6. 32d 13hMon 16 Nov, 15:01 UTC
  7. 39d 13hMon 23 Nov, 15:01 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:01 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average37/100−1−3.1%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average19/200−3−13.6%
3〈红牛〉 五倍6人服/10.8号18:00新开 |新手入门|爆EA · groups of 30+ · weekly · 4 on average0/200+0
4[Uz/Ru/Kz] #1 UzRust - ModdedEA · groups of 8+ · weekly · 1 on average0/100+0
5Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average11/200−1−7.0%
6Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average1/415−6−85.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [KR/JP] Shock - Solo/Duo/Trio 10/06?

The name of [KR/JP] Shock - Solo/Duo/Trio 10/06 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [KR/JP] Shock - Solo/Duo/Trio 10/06?

A procedural map of size 3,500 with seed 50000 runs on [KR/JP] Shock - Solo/Duo/Trio 10/06, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of [KR/JP] Shock - Solo/Duo/Trio 10/06?

For the last seven days, [KR/JP] Shock - Solo/Duo/Trio 10/06 holds rank #14,619 on player hours, in the top 65% of all ranked servers.

What is the population on [KR/JP] Shock - Solo/Duo/Trio 10/06?

Right now, [KR/JP] Shock - Solo/Duo/Trio 10/06 is offline; the last sighting was 9 days 7 hours ago.

Wipe Cycle

What can you expect on wipe day for [KR/JP] Shock - Solo/Duo/Trio 10/06?

Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does [KR/JP] Shock - Solo/Duo/Trio 10/06 wipe?

The prediction follows the tag because too few of [KR/JP] Shock - Solo/Duo/Trio 10/06's wipes are on record to confirm its schedule. On Monday 19 October at 15:01 UTC the next wipe is due. Its world now is 9 days 10 hours old. Its tags state a wipe every week.

Server Overview

Where can [KR/JP] Shock - Solo/Duo/Trio 10/06 be found?

No region tag is published by [KR/JP] Shock - Solo/Duo/Trio 10/06, though its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.88.162:27188 is its address.

[KR/JP] Shock - Solo/Duo/Trio 10/06 runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what [KR/JP] Shock - Solo/Duo/Trio 10/06 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [KR/JP] Shock - Solo/Duo/Trio 10/06?

[KR/JP] Shock - Solo/Duo/Trio 10/06 is down. The last time we saw it was 9 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Server Tags

What is the meaning of the tags on [KR/JP] Shock - Solo/Duo/Trio 10/06?

Published by [KR/JP] Shock - Solo/Duo/Trio 10/06 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp130 (Max players): Capacity: 130 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [KR/JP] Shock - Solo/Duo/Trio 10/06 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [KR/JP] Shock - Solo/Duo/Trio 10/06: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join [KR/JP] Shock - Solo/Duo/Trio 10/06?

Type client.connect 157.85.88.162:27188 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp130,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp130
Max players Capacity: 130 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.