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RUST ANALYTICS
LIVE34,582PLY11,444SRV
QUOTE 157.85.90.100:21105 Online checked 9m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#4,925
top 22%
Rank · 7d ago
#14,610
9685 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
53
player hours, last seven days
Map
6000
Procedural Map · seed 1931484632
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5207:0019:0004:0012:0021:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020007:0019:0004:0012:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.4 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:13 UTC13d ago 1 – running 0
Fri 25 Sep, 21:05 UTC19d ago 2 held half 6.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average51/300−15−23.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average7/1000−12−64.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−8−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average14/700−2−14.7%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−2−42.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on A Shockbyte Rust Server?

A procedural map of size 6,000 with seed 1931484632 runs on A Shockbyte Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #4,925 on player hours, in the top 22% of all ranked servers.

How full is A Shockbyte Rust Server?

0 of 40 slots on A Shockbyte Rust Server are filled right now. Average players over seven days: 0; peak: 2. At 04:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

What happens on wipe day at A Shockbyte Rust Server?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does A Shockbyte Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days ago the current world was created.

Server Overview

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.90.100:21105 is its address.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours average 89 server fps, the low being 5. 200,577 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,671 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte Rust Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

A Shockbyte Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 54 minutes ago. 7 full days have passed with 85% uptime, 143 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 157.85.90.100:21105 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.