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RUST ANALYTICS
LIVE51,543PLY11,567SRV
QUOTE 157.85.90.101:28015 Offline checked 19d ago

Hop Town Studio - Roleplay Media

moddedoxide
Players · last
0/ 125
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,224
top 71%
Rank · 7d ago
#15,784
440 places down
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4750
Procedural Map · seed 966214
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 00:22 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 111 on average131/999+39+41.7%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average169/999+10+6.1%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average28/150−1−2.3%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average45/100+19+72.5%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average19/100+9+82.4%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average23/100+6+33.3%

Quick answers

from the figures on this page

Map and Rules

How is Hop Town Studio - Roleplay Media configured in terms of rules and settings?

No gather rate is given in the name of Hop Town Studio - Roleplay Media. The default group size of 8 players applies here. It runs build & creative, no gathering: sandbox building only. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Hop Town Studio - Roleplay Media?

A procedural map of size 4,750 with seed 966214 runs on Hop Town Studio - Roleplay Media, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Hop Town Studio - Roleplay Media sit in the rankings?

For the last seven days, Hop Town Studio - Roleplay Media holds rank #16,224 on player hours, in the top 71% of all ranked servers.

What is the population on Hop Town Studio - Roleplay Media?

At present, Hop Town Studio - Roleplay Media is offline; the last sighting was 19 days 17 hours ago.

Wipe Cycle

How does Hop Town Studio - Roleplay Media handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Hop Town Studio - Roleplay Media schedule its wipes?

There are too few wipes on record for Hop Town Studio - Roleplay Media to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 days 22 hours old.

Server Details

What is the location of Hop Town Studio - Roleplay Media?

For Hop Town Studio - Roleplay Media, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.90.101:28015.

What Rust version is Hop Town Studio - Roleplay Media running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Hop Town Studio - Roleplay Media. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Hop Town Studio - Roleplay Media?

Offline at this moment: Hop Town Studio - Roleplay Media. Last seen 19 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Hop Town Studio - Roleplay Media?

These tags are published by Hop Town Studio - Roleplay Media and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^r (Roleplay): This server runs roleplay; ^c (Creative): Creative building with no gathering; build as you please; ^k (Build server): Design and test bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Hop Town Studio - Roleplay Media?

On Rust Analytics, Hop Town Studio - Roleplay Media matches these lists: Modded Rust servers, Rust build and creative servers, Rust creative servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Hop Town Studio - Roleplay Media?

The console route: start Rust, press F1, enter client.connect 157.85.90.101:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp125
Max players Slot count: 125.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^r
Roleplay This server runs roleplay.
^c
Creative Creative building with no gathering; build as you please.
^k
Build server Design and test bases here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.