Skip to the page
RUST ANALYTICS
LIVE36,804PLY11,500SRV
QUOTE 157.85.90.206:28015 Online checked 8m ago

(US) RustRaiders Pure PVE | Raidable Bases - Skills

moddedoxidepve
Players · last
1/ 100
+124h
1% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 3
Rank
#5,701
top 26%
Rank · 7d ago
#7,177
1476 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
35
player hours, last seven days
Map
4096
4kM1O45SLD2ER_ver22 · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average223/2000+5+2.3%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average53/200−14−20.4%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average44/200−7−13.7%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average68/125+2+3.8%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 49 on average49/100+11+29.5%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average52/200+14+37.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

No gather rate appears in the name of (US) RustRaiders Pure PVE | Raidable Bases - Skills. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

(US) RustRaiders Pure PVE | Raidable Bases - Skills uses a procedural map of size 4,096 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is 4kM1O45SLD2ER_ver22.

Player Count

What is the rank of (US) RustRaiders Pure PVE | Raidable Bases - Skills?

In the top 26% of all ranked servers, (US) RustRaiders Pure PVE | Raidable Bases - Skills is #5,701 on player hours over the last seven days.

What is the population on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

1 of 100 slots on (US) RustRaiders Pure PVE | Raidable Bases - Skills are filled at the moment. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.

Wipe Frequency

What can you expect on wipe day for (US) RustRaiders Pure PVE | Raidable Bases - Skills?

An average of 2 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.

On what cycle does (US) RustRaiders Pure PVE | Raidable Bases - Skills wipe?

The record holds too few of (US) RustRaiders Pure PVE | Raidable Bases - Skills's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 9 hours.

Server Overview

What is the location of (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Its name points to North America, but (US) RustRaiders Pure PVE | Raidable Bases - Skills publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.90.206:28015.

How is the performance on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

The last 48 hours average 32 server fps, the low being 7. 153,523 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,663 MB. Low fps and growing entities are the source of felt lag.

(US) RustRaiders Pure PVE | Raidable Bases - Skills runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on (US) RustRaiders Pure PVE | Raidable Bases - Skills. The protocol has to match for you to join, and Steam applies that update.

Is (US) RustRaiders Pure PVE | Raidable Bases - Skills up, and how consistent is its uptime?

The server is live: (US) RustRaiders Pure PVE | Raidable Bases - Skills is online. The reported uptime puts its last restart at about 18 hours ago. The last 7 full days give 95% uptime, 160 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

These tags are published by (US) RustRaiders Pure PVE | Raidable Bases - Skills and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature (US) RustRaiders Pure PVE | Raidable Bases - Skills?

These Rust Analytics lists include (US) RustRaiders Pure PVE | Raidable Bases - Skills: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Type client.connect 157.85.90.206:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.