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RUST ANALYTICS
LIVE35,626PLY11,460SRV
QUOTE 157.85.92.105:21010 Online checked 11m ago

TheDuckPond

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 142150012
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123420:0004:0011:0017:0000:0006:00

Hourly average and peak, UTC.

Server performance

05010015020020:0004:0011:0017:0000:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average59/300−13−18.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average8/1000−16−66.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average14/700−4−22.9%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200−2−46.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TheDuckPond?

No gather rate appears in the name of TheDuckPond. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on TheDuckPond?

A procedural map of size 4,250 with seed 142150012 runs on TheDuckPond, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of TheDuckPond?

In the top 72% of all ranked servers, TheDuckPond is #15,894 on player hours over the last seven days.

How full is TheDuckPond?

0 of 10 slots on TheDuckPond are filled right now. Average players over the last seven days: 0.

Wipe Frequency

When does TheDuckPond schedule its wipes?

The record holds too few of TheDuckPond's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 8 hours old.

Server Details

Where can TheDuckPond be found?

For TheDuckPond, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.92.105:21010 is its address.

What is the performance like on TheDuckPond?

The last 48 hours average 114 server fps, the low being 92. The entity count reached 159,761, covering buildings, deployables and all else in the world. Up to 4,553 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

TheDuckPond runs which version of Rust?

The version in use at TheDuckPond: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is TheDuckPond up, and how consistent is its uptime?

The server is live: TheDuckPond is online. The reported uptime puts its last restart at about 5 hours ago. The server stayed up 96% of the time in the last 1 full day. 23 of 24 hours were online. First sighting by Rust Analytics: 13 October 2026.

Tags and Rankings

How should you interpret the tags on TheDuckPond?

Published by TheDuckPond for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TheDuckPond appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TheDuckPond: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join TheDuckPond?

Type client.connect 157.85.92.105:21010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.