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RUST ANALYTICS
LIVE46,402PLY11,573SRV
QUOTE 157.85.92.173:26466 Offline checked 17d ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 125
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,758
top 71%
Rank · 7d ago
#15,028
1730 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average175/225+3+1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average122/200+20+19.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average419/425+22+5.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−1−3.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average131/175+44+50.7%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 71% of all ranked servers, A Shockbyte x Discord Production Rust Server is #16,758 on player hours over the last seven days.

What is the population on A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 17 days 9 hours ago.

Wipe Cycle

When does A Shockbyte x Discord Production Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 26 days 21 hours.

Server Details

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.92.173:26466 is its address.

A Shockbyte x Discord Production Rust Server is on which Rust version?

The version in use at A Shockbyte x Discord Production Rust Server: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?

A Shockbyte x Discord Production Rust Server is down. The last time we saw it was 17 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.92.173:26466. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players It holds 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.