Skip to the page
RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 157.85.92.73:28015 Online checked 13m ago

Snake Eater

moddedoxide
Players · last
0/ 3
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,839
872 places up
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average41/300+14+53.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average69/245+39+133.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average30/1000−3−8.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−1−10.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average46/700−39−45.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Snake Eater?

No gather rate appears in the name of Snake Eater. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on Snake Eater?

Snake Eater uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Snake Eater sit in the rankings?

In the top 71% of all ranked servers, Snake Eater is #15,967 on player hours over the last seven days.

How full is Snake Eater?

0 of 3 slots on Snake Eater are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How often does Snake Eater wipe?

There are too few wipes on record for Snake Eater to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 1 hours ago the current world was created.

Server Info

What is the server location for Snake Eater?

There is no region published for Snake Eater. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.92.73:28015 is its address.

Is Snake Eater performing well?

Average server fps for the last 48 hours is 231; the floor was 212. 8,216 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,661 MB. A climbing entity count plus low fps is the lag players report.

Snake Eater runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what Snake Eater runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Snake Eater?

Snake Eater is up. It is taking players now. Its own uptime figure dates the last restart to roughly 15 days 23 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Server Tags

What is the meaning of the tags on Snake Eater?

These tags are published by Snake Eater and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; modded (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Snake Eater?

On Rust Analytics, Snake Eater matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Snake Eater?

The console route: start Rust, press F1, enter client.connect 157.85.92.73:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players It holds 3 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.
modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.