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RUST ANALYTICS
LIVE40,959PLY11,530SRV
QUOTE 157.85.92.99:21414 Offline checked 16d ago

Sloth Nation

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,915
top 72%
Rank · 7d ago
#15,887
1028 places down
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average153/200−4−2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average97/200+5+5.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average412/450+35+9.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average106/200+19+21.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250+4+14.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average110/150+29+35.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Sloth Nation?

No gather rate is given in the name of Sloth Nation. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Sloth Nation?

A procedural map of size 3,000 with seed 50000 runs on Sloth Nation, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Sloth Nation hold in the server rankings?

For the last seven days, Sloth Nation holds rank #16,915 on player hours, in the top 72% of all ranked servers.

How many players does Sloth Nation have?

Right now, Sloth Nation is offline; the last sighting was 16 days 21 hours ago.

Wipe Cycle

On what cycle does Sloth Nation wipe?

The record holds too few of Sloth Nation's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 34 days 13 hours ago the current world was created.

Server Info

Where can Sloth Nation be found?

No region is published by Sloth Nation. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.92.99:21414.

What Rust version is Sloth Nation running?

The build is Rust network protocol 2633 and build 164530 on Linux, running on Sloth Nation. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Sloth Nation?

Offline at this moment: Sloth Nation. Last seen 16 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Sloth Nation?

These tags are published by Sloth Nation and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Sloth Nation appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Sloth Nation matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Sloth Nation?

The console route: start Rust, press F1, enter client.connect 157.85.92.99:21414. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.