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RUST ANALYTICS
LIVE51,683PLY11,520SRV
QUOTE 157.85.94.28:25084 Online checked 8m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 2
−1−100.0%24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 1
Rank
#6,270
top 29%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct20 Oct21 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average56/400+22+65.6%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 113 on average121/100−5−3.8%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average73/245+35+91.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average28/1000+7+35.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average21/700−29−58.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average9/1000+0−4.8%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of A Shockbyte Rust Server?

In the top 29% of all ranked servers, A Shockbyte Rust Server is #6,270 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in now, out of 2 slots. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Frequency

When does A Shockbyte Rust Server schedule its wipes?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 6 hours.

Server Overview

Where can A Shockbyte Rust Server be found?

There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.94.28:25084.

What is the performance like on A Shockbyte Rust Server?

Average server fps for the last 48 hours is 235; the floor was 206. At its peak it held 8,314 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,022 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

The server is live: A Shockbyte Rust Server is online. The reported uptime puts its last restart at about 4 days 4 hours ago. The last 3 full days give 100% uptime, 72 hours on out of 72. First sighting by Rust Analytics: 17 October 2026.

Tags & Filters

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 157.85.94.28:25084 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.