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RUST ANALYTICS
LIVE46,822PLY11,533SRV
QUOTE 157.85.94.38:27372 Online checked 11m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
0/ 9999
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 9999
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,900
top 67%
Rank · 7d ago
#13,514
1386 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 50000
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:37 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average28/300+14+103.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/225+4+19.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−3−35.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+5+380.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,000 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #14,900 on player hours, in the top 67% of all ranked servers.

What is the population on A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 players are in now, out of 9,999 slots. The seven-day average is 0 players, with a peak of 1. At 01:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 1 players. On the latest wipe, 23 hours after the wipe, the crowd peaked.

When does A Shockbyte x Discord Production Rust Server schedule its wipes?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 9 hours old.

Server Overview

Where can A Shockbyte x Discord Production Rust Server be found?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.94.38:27372 is its address.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Server fps over the last 48 hours: 234 on average, 215 at the lowest. At its peak it held 3,073 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,213 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte x Discord Production Rust Server is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

Online at this moment: A Shockbyte x Discord Production Rust Server. Its own uptime figure dates the last restart to roughly 8 days 6 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp9999 (Max players): Capacity: 9,999 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.94.38:27372 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp9999,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp9999
Max players Capacity: 9,999 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.