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RUST ANALYTICS
LIVE67,259PLY11,680SRV
QUOTE 157.85.94.68:28015 Online checked 11m ago

OFFLINES 1 GRID 2X

2x moddedoxide
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 608812100
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:28 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 652 on average313/400−44−12.2%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 426 on average273/325+41+17.5%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average210/500+59+39.4%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average27/1000−30−52.4%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average10/100+2+26.3%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average148/300+30+25.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on OFFLINES 1 GRID 2X?

OFFLINES 1 GRID 2X carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on OFFLINES 1 GRID 2X?

A procedural map of size 2,000 with seed 608812100 runs on OFFLINES 1 GRID 2X, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does OFFLINES 1 GRID 2X hold in the server rankings?

For the last seven days, OFFLINES 1 GRID 2X holds rank #15,977 on player hours, in the top 71% of all ranked servers.

What is the population on OFFLINES 1 GRID 2X?

On OFFLINES 1 GRID 2X, 0 players are in now, out of 20 slots. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at OFFLINES 1 GRID 2X?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does OFFLINES 1 GRID 2X wipe?

No rhythm can be told for OFFLINES 1 GRID 2X yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 19 hours.

Server Details

What is the server location for OFFLINES 1 GRID 2X?

For OFFLINES 1 GRID 2X, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.94.68:28015.

Is OFFLINES 1 GRID 2X performing well?

Server fps over the last 48 hours: 221 on average, 172 at the lowest. At its peak it held 16,364 entities: buildings, deployables and the rest of the world. Up to 2,553 MB of memory was used. A climbing entity count plus low fps is the lag players report.

OFFLINES 1 GRID 2X is on which Rust version?

The version in use at OFFLINES 1 GRID 2X: Rust network protocol 2634 and build 167231, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of OFFLINES 1 GRID 2X?

OFFLINES 1 GRID 2X is up. It is taking players now. The reported uptime puts its last restart at about 4 days 18 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on OFFLINES 1 GRID 2X?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which OFFLINES 1 GRID 2X publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does OFFLINES 1 GRID 2X show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature OFFLINES 1 GRID 2X: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Connection

How can I connect to OFFLINES 1 GRID 2X?

Type client.connect 157.85.94.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.