serpanok build test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,470 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average | 42/999 | ▼−12−22.5% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average | 112/999 | ▲+49+77.5% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average | 73/150 | ▼−17−18.5% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 43/100 | ▼−19−31.1% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average | 8/100 | ▼−4−30.4% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 12/100 | ▲+3+37.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on serpanok build test?
No gather rate appears in the name of serpanok build test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on serpanok build test?
The game generates the procedural map on serpanok build test.
Player Count
What position does serpanok build test hold in the server rankings?
In the top – of all ranked servers, serpanok build test is #15,470 on player hours over the last seven days.
How full is serpanok build test?
Right now, serpanok build test is offline; the last sighting was 29 days 1 hours ago.
Wipe Frequency
When does serpanok build test schedule its wipes?
There are too few wipes on record for serpanok build test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 35 days 6 hours.
Server Details
What is the server location for serpanok build test?
For serpanok build test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.95.152:29472 is its address.
serpanok build test runs which version of Rust?
The build is Rust network protocol 2633 and build 163493 on Linux, running on serpanok build test. The protocol has to match for you to join, and Steam applies that update.
How reliable is serpanok build test and is it currently online?
No response from serpanok build test. It was last seen 29 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on serpanok build test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Build 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which serpanok build test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does serpanok build test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature serpanok build test: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to serpanok build test?
The console route: start Rust, press F1, enter client.connect 157.85.95.152:29472. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.