A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,949 top 71%
- Rank · 7d ago
- #15,493 ▼1456 places down
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 166/200 | ▼−6−3.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 114/200 | ▲+12+11.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 420/450 | ▲+23+5.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 143/200 | ▲+52+57.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▲+1+4.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 119/150 | ▲+32+36.9% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte x Discord Production Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of A Shockbyte x Discord Production Rust Server?
For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #16,949 on player hours, in the top 71% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
Right now, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 15 days 14 hours ago.
Wipe Schedule
How often does A Shockbyte x Discord Production Rust Server wipe?
No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 38 days 14 hours old.
Server Details
Where can A Shockbyte x Discord Production Rust Server be found?
For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.95.15:24004.
A Shockbyte x Discord Production Rust Server is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on A Shockbyte x Discord Production Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?
Offline at this moment: A Shockbyte x Discord Production Rust Server. Last seen 15 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Shockbyte x Discord Production Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join A Shockbyte x Discord Production Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.95.15:24004. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp125
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.