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RUST ANALYTICS
LIVE63,686PLY11,665SRV
QUOTE 157.85.95.48:20363 Offline checked 6h ago

Private Solo Server

moddedoxide
Players · last
0/ 2
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,326
top 69%
Rank · 7d ago
#12,206
3120 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 296733043
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0006:0014:0023:0007:0015:00

Hourly average and peak, UTC.

Server performance

05010015020022:0006:0014:0023:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:18 UTC9d ago 1 – running 0
Fri 2 Oct, 11:36 UTC11d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average42/300+6+15.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average77/245+35+82.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average33/1000−20−37.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average53/700−42−44.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Private Solo Server?

No gather rate appears in the name of Private Solo Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on Private Solo Server?

The map on Private Solo Server is procedural, size 3,500, with seed 296733043, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Private Solo Server hold in the server rankings?

In the top 69% of all ranked servers, Private Solo Server is #15,326 on player hours over the last seven days.

How many players does Private Solo Server have?

At present, Private Solo Server is offline; the last sighting was 6 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

How does Private Solo Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

When does Private Solo Server schedule its wipes?

The record holds too few of Private Solo Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was created.

Server Details

What is the server location for Private Solo Server?

There is no region published for Private Solo Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.85.95.48:20363.

What is the performance like on Private Solo Server?

Average server fps for the last 48 hours is 130; the floor was 86. At its peak it held 67,076 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,058 MB. What players feel as lag is low fps together with a rising entity count.

Private Solo Server is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what Private Solo Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Private Solo Server up, and how consistent is its uptime?

Offline at this moment: Private Solo Server. Last seen 6 hours ago. Its own uptime figure dates the last restart to roughly 8 days 21 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Private Solo Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Private Solo Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Private Solo Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Private Solo Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Private Solo Server?

The console route: start Rust, press F1, enter client.connect 157.85.95.48:20363. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.