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RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 157.85.95.83:28926 Online checked 8m ago

A Shockbyte Rust Server

quad softcore
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,982
top 45%
Rank · 7d ago
#16,839
6857 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
3650
Procedural Map · seed 1067453059
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 45% of all ranked servers, and #507 of the quad servers (top 62%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.3 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:35 UTC6d ago 1 – running 0
Mon 21 Sep, 16:38 UTC22d ago 2 halved by day 7 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 123 on average27/350−15−35.6%
2[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average53/400+13+32.5%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average27/150−10−27.6%
4[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%
5[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%
6[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 14 on average10/100+6+161.9%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,650, with seed 1067453059, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #9,982 on player hours, in the top 45% of all ranked servers. Among servers in quad, it stands at #507.

How full is A Shockbyte Rust Server?

0 of 10 slots on A Shockbyte Rust Server are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 1 players.

Wipe Frequency

What can you expect on wipe day for A Shockbyte Rust Server?

The average peak across its recent wipes is 2 players. On the latest wipe, 11 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 7 is where the crowd fell when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days old.

Server Overview

What is the server location for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.95.83:28926 is its address.

Is A Shockbyte Rust Server performing well?

Server fps over the last 48 hours: 93 on average, 37 at the lowest. At its peak it held 74,122 entities: buildings, deployables and the rest of the world. Up to 3,818 MB of memory was used. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server is on which Rust version?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up. It is taking players now. 5 days 22 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slot count: 10; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

Connection

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 157.85.95.83:28926 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Slot count: 10.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.