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RUST ANALYTICS
LIVE52,884PLY11,586SRV
QUOTE 159.117.188.13:28015 Offline checked 4d ago

NONSTOP[PVP] Testing Server

moddedcarbon
Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,890
top 67%
Rank · 7d ago
#9,090
5800 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average47/300+33+241.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average46/225+5+12.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−8−49.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−1−23.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average23/700+0+0.4%

Quick answers

from the figures on this page

Rules & Settings

How is NONSTOP[PVP] Testing Server configured in terms of rules and settings?

No gather rate appears in the name of NONSTOP[PVP] Testing Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.

What is the current map on NONSTOP[PVP] Testing Server?

The game generates the procedural map on NONSTOP[PVP] Testing Server.

Activity

What is the rank of NONSTOP[PVP] Testing Server?

For the last seven days, NONSTOP[PVP] Testing Server holds rank #14,890 on player hours, in the top 67% of all ranked servers.

What is the population on NONSTOP[PVP] Testing Server?

At present, NONSTOP[PVP] Testing Server is offline; the last sighting was 4 days 23 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

When does NONSTOP[PVP] Testing Server schedule its wipes?

The record holds too few of NONSTOP[PVP] Testing Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 12 hours old.

Server Info

What is the server location for NONSTOP[PVP] Testing Server?

For NONSTOP[PVP] Testing Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 159.117.188.13:28015.

NONSTOP[PVP] Testing Server runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what NONSTOP[PVP] Testing Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of NONSTOP[PVP] Testing Server?

NONSTOP[PVP] Testing Server is down. The last time we saw it was 4 days 23 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on NONSTOP[PVP] Testing Server?

Published by NONSTOP[PVP] Testing Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature NONSTOP[PVP] Testing Server?

These Rust Analytics lists include NONSTOP[PVP] Testing Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to NONSTOP[PVP] Testing Server?

Type client.connect 159.117.188.13:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.