Spurgs-Rust - AU / 2x /
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,049 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 62d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average | 3/75 | ▼−2−33.3% | |
| 2 | [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 44 on average | 9/75 | ▼−25−73.4% | |
| 3 | Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average | 0/50 | ▪+0 | |
| 4 | [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 2 on average | 3/100 | ▼−2−37.9% | |
| 5 | Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average | 0/50 | ▼−1−100.0% | |
| 6 | [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 52 on average | 29/100 | ▼−50−63.2% |
Quick answers
from the figures on this pageServer Rules
How is Spurgs-Rust - AU / 2x / configured in terms of rules and settings?
A gather rate of 2x appears in the name of Spurgs-Rust - AU / 2x /. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Spurgs-Rust - AU / 2x /?
A procedural map runs on Spurgs-Rust - AU / 2x /, created by the game.
Population
What is the rank of Spurgs-Rust - AU / 2x /?
In the top – of all ranked servers, Spurgs-Rust - AU / 2x / is #15,049 on player hours over the last seven days.
What is the population on Spurgs-Rust - AU / 2x /?
At present, Spurgs-Rust - AU / 2x / is offline; the last sighting was 30 days 17 hours ago.
Wipe Frequency
How often does Spurgs-Rust - AU / 2x / wipe?
No rhythm can be told for Spurgs-Rust - AU / 2x / yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 62 days 21 hours ago the current world was created.
Server Overview
Where can Spurgs-Rust - AU / 2x / be found?
No region tag is published by Spurgs-Rust - AU / 2x /, though its name points to Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 159.196.128.63:4419 is its address.
What Rust version is Spurgs-Rust - AU / 2x / running?
The version in use at Spurgs-Rust - AU / 2x /: Rust network protocol 2632 and build 161125, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Spurgs-Rust - AU / 2x / and is it currently online?
Offline at this moment: Spurgs-Rust - AU / 2x /. Last seen 30 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Spurgs-Rust - AU / 2x /?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Spurgs-Rust - AU / 2x / publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Spurgs-Rust - AU / 2x / show up in Rust Analytics lists and filters?
These Rust Analytics lists include Spurgs-Rust - AU / 2x /: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connection
What steps do I take to join Spurgs-Rust - AU / 2x /?
The console route: start Rust, press F1, enter client.connect 159.196.128.63:4419. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.