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RUST ANALYTICS
LIVE33,088PLY11,474SRV
QUOTE 159.196.128.63:4419 Offline checked 30d ago

Spurgs-Rust - AU / 2x /

2x moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,049
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average3/75−2−33.3%
2[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 44 on average9/75−25−73.4%
3Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average0/50+0
4[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 2 on average3/100−2−37.9%
5Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average0/50−1−100.0%
6[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 52 on average29/100−50−63.2%

Quick answers

from the figures on this page

Server Rules

How is Spurgs-Rust - AU / 2x / configured in terms of rules and settings?

A gather rate of 2x appears in the name of Spurgs-Rust - AU / 2x /. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Spurgs-Rust - AU / 2x /?

A procedural map runs on Spurgs-Rust - AU / 2x /, created by the game.

Population

What is the rank of Spurgs-Rust - AU / 2x /?

In the top – of all ranked servers, Spurgs-Rust - AU / 2x / is #15,049 on player hours over the last seven days.

What is the population on Spurgs-Rust - AU / 2x /?

At present, Spurgs-Rust - AU / 2x / is offline; the last sighting was 30 days 17 hours ago.

Wipe Frequency

How often does Spurgs-Rust - AU / 2x / wipe?

No rhythm can be told for Spurgs-Rust - AU / 2x / yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 62 days 21 hours ago the current world was created.

Server Overview

Where can Spurgs-Rust - AU / 2x / be found?

No region tag is published by Spurgs-Rust - AU / 2x /, though its name points to Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 159.196.128.63:4419 is its address.

What Rust version is Spurgs-Rust - AU / 2x / running?

The version in use at Spurgs-Rust - AU / 2x /: Rust network protocol 2632 and build 161125, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Spurgs-Rust - AU / 2x / and is it currently online?

Offline at this moment: Spurgs-Rust - AU / 2x /. Last seen 30 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Spurgs-Rust - AU / 2x /?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Spurgs-Rust - AU / 2x / publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Spurgs-Rust - AU / 2x / show up in Rust Analytics lists and filters?

These Rust Analytics lists include Spurgs-Rust - AU / 2x /: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connection

What steps do I take to join Spurgs-Rust - AU / 2x /?

The console route: start Rust, press F1, enter client.connect 159.196.128.63:4419. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build Build 161125.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.