<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Key statistics
the figures behind the quote- Players now
- 3/ 25 12% full
- Change · 24h
- ▲+3 no reading a day ago
- 7-day average
- 2 peak 6
- Rank
- #2,593 top 12%
- Rank · 7d ago
- #2,491 ▼102 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 276 player hours, last seven days
- Map
- 4250 Procedural Map · seed 969105723
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTC FW13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 607 on average | 107/150 | ▼−8−7.2% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 389 on average | 62/75 | ▲+17+37.5% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average | 77/500 | ▲+2+2.4% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average | 5/1000 | ▼−1−22.5% | |
| 5 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 260 on average | 226/260 | ▲+226 | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 242 on average | 57/300 | ▲+3+6.5% |
Quick answers
from the figures on this pageServer Rules
How is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | configured in terms of rules and settings?
A gather rate of 2x appears in the name of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
Which map is played on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | uses a procedural map of size 4,250 with seed 969105723, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit in the rankings?
For the last seven days, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | holds rank #2,593 on player hours, in the top 12% of all ranked servers.
How full is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
On <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, 3 players are in now, out of 25 slots. The mean over the last seven days is 2 players, reaching 6 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 4 players.
Wipe Schedule
What can you expect on wipe day for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Recent wipes at this server drew an average peak of 6 players. 14 hours after the latest wipe, the crowd reached its peak.
When does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | schedule its wipes?
Once a month, at the force wipe, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 13 days 6 hours.
Server Overview
What is the server location for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
There is no region published for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 159.196.59.137:28315 is its address.
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | performing well?
The last 48 hours average 36 server fps, the low being 27. The entity count reached 133,753, covering buildings, deployables and all else in the world. The memory ceiling reached 4,759 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | running?
The version in use at <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | and is it currently online?
Online at this moment: <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The reported uptime puts its last restart at about 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Slot count: 25; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Connection
What is the process to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Type client.connect 159.196.59.137:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.