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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 160.202.165.14:28025 Online NA checked 10m ago

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather

1x monthly wipes moddedcarbon
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,667
top 44% · #1282 in NA
Rank · 7d ago
#8,347
1320 places down
Last wipe
9d ago
monthly schedule
Next wipe
21d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
1x
read from the name
Score
6
player hours, last seven days
Map
4250
Procedural Map · seed 2362352
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 44% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 17h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 21d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:42 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average59/175−13−17.7%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average13/90−5−28.8%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average5/1000+0+5.3%
4[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average7/50+2+35.5%
5Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average1/50−1−50.0%
6Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15+0+0.0%

Quick answers

from the figures on this page

Server Rules

How is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather configured in terms of rules and settings?

A gather rate of 1x appears in the name of Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

The map on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is procedural, size 4,250, with seed 2362352, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

In the top 44% of all ranked servers, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is #9,667 on player hours over the last seven days and #1,282 in North America.

How full is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

On Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

The average peak across its recent wipes is 2 players. 46 hours after the latest wipe, the crowd reached its peak.

On what cycle does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather wipe?

A single monthly wipe is what Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 9 days 21 hours. Its tags list a wipe each month.

Server Info

What is the location of Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

With the NA tag, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 160.202.165.14:28025.

How is the performance on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

Average server fps for the last 48 hours is 30; the floor was 28. 102,562 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,684 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather running?

Rust network protocol 2634 and build 166652 on Windows is what Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather runs. Joining requires the same protocol on your game, which Steam updates.

Is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather up, and how consistent is its uptime?

Online at this moment: Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. The reported uptime puts its last restart at about 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Server Tags

How should you interpret the tags on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

These tags are published by Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather show up in Rust Analytics lists and filters?

On Rust Analytics, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather matches these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.

How to Join

What is the process to join Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

Type client.connect 160.202.165.14:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.