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RUST ANALYTICS
LIVE38,456PLY11,532SRV
QUOTE 160.236.23.24:28015 Online checked 12m ago

Rust Server

Players · last
1/ 50
+124h
2% full
Day range 0 5
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 5
Rank
#4,765
top 21%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
59
player hours, last seven days
Map
3000
Procedural Map · seed 1234
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average162/200+8+5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average89/200+2+2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average399/450+71+21.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average96/200+13+16.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average97/150+17+21.5%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Server configured in terms of rules and settings?

No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Server?

Rust Server uses a procedural map of size 3,000 with seed 1234, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Rust Server?

In the top 21% of all ranked servers, Rust Server is #4,765 on player hours over the last seven days.

What is the population on Rust Server?

1 of 50 slots on Rust Server are filled right now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.

Wipe Schedule

How often does Rust Server wipe?

No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days old.

Server Info

What is the server location for Rust Server?

For Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 160.236.23.24:28015 is its address.

How is the performance on Rust Server?

The last 48 hours average 58 server fps, the low being 50. The entity count reached 44,674, covering buildings, deployables and all else in the world. Up to 1,946 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Rust Server runs which version of Rust?

The version in use at Rust Server: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Rust Server up, and how consistent is its uptime?

Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 57 minutes ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. First sighting by Rust Analytics: 12 October 2026.

Tags and Rankings

How should you interpret the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Rust Server?

The console route: start Rust, press F1, enter client.connect 160.236.23.24:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.