Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 5
- Rank
- #4,765 top 21%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 59 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1234
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 162/200 | ▲+8+5.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 89/200 | ▲+2+2.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/450 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 96/200 | ▲+13+16.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 23/250 | ▼−7−22.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 97/150 | ▲+17+21.5% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 3,000 with seed 1234, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Rust Server?
In the top 21% of all ranked servers, Rust Server is #4,765 on player hours over the last seven days.
What is the population on Rust Server?
1 of 50 slots on Rust Server are filled right now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.
Wipe Schedule
How often does Rust Server wipe?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days old.
Server Info
What is the server location for Rust Server?
For Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 160.236.23.24:28015 is its address.
How is the performance on Rust Server?
The last 48 hours average 58 server fps, the low being 50. The entity count reached 44,674, covering buildings, deployables and all else in the world. Up to 1,946 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Rust Server runs which version of Rust?
The version in use at Rust Server: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is Rust Server up, and how consistent is its uptime?
Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 57 minutes ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. First sighting by Rust Analytics: 12 October 2026.
Tags and Rankings
How should you interpret the tags on Rust Server?
Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join Rust Server?
The console route: start Rust, press F1, enter client.connect 160.236.23.24:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.