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RUST ANALYTICS
LIVE42,805PLY11,481SRV
QUOTE 160.251.140.176:28015 Online checked 11m ago

RustServer_11418

moddedoxide
Players · last
2/ 50
+1+71.4%24h
4% full
Day range 0 7
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+1
+71.4% from 1
7-day average
2
peak 8
Rank
#2,213
top 10%
Rank · 7d ago
#2,946
733 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
375
player hours, last seven days
Map
3500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
9
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC9d ago 12 – running 1
Sun 4 Oct, 16:04 UTC10d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC11d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC12d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC13d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC14d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC15d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC15d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC16d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC17d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average23/300+9+66.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average19/225−1−5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+3+2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−17.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+4
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average11/700+3+45.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_11418?

No gather rate is given in the name of RustServer_11418. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer_11418?

The map on RustServer_11418 is procedural, size 3,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What is the rank of RustServer_11418?

For the last seven days, RustServer_11418 holds rank #2,213 on player hours, in the top 10% of all ranked servers.

What is the population on RustServer_11418?

2 of 50 slots on RustServer_11418 are filled at the moment. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 6 players.

Wipe Schedule

What happens on wipe day at RustServer_11418?

Recent wipes at this server drew an average peak of 9 players. 4 hours after the latest wipe, the crowd reached its peak.

How often does RustServer_11418 wipe?

No next wipe can be predicted for RustServer_11418: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was created.

Server Details

What is the server location for RustServer_11418?

For RustServer_11418, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.140.176:28015 is its address.

How is the performance on RustServer_11418?

The last 48 hours average 82 server fps, the low being 47. At its peak it held 69,309 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,035 MB. A climbing entity count plus low fps is the lag players report.

RustServer_11418 runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Linux, running on RustServer_11418. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_11418 up, and how consistent is its uptime?

RustServer_11418 is up. It is taking players now. The reported uptime puts its last restart at about 14 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_11418?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustServer_11418 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustServer_11418?

On Rust Analytics, RustServer_11418 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join RustServer_11418?

The console route: start Rust, press F1, enter client.connect 160.251.140.176:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.