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RUST ANALYTICS
LIVE47,399PLY11,539SRV
QUOTE 160.251.179.101:28015 Online checked 12m ago

RustServer_10390

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
#16,709
787 places up
Last wipe
104d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 1135103937
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average31/300+17+125.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average21/225−5−20.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−6−49.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+2+65.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average13/700+0+0.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_10390?

No gather rate appears in the name of RustServer_10390. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_10390?

The map on RustServer_10390 is procedural, size 6,000, with seed 1135103937, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does RustServer_10390 sit in the rankings?

In the top 72% of all ranked servers, RustServer_10390 is #15,922 on player hours over the last seven days.

What is the population on RustServer_10390?

0 of 50 slots on RustServer_10390 are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does RustServer_10390 wipe?

No rhythm can be told for RustServer_10390 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 104 days 3 hours ago the current world was created.

Server Info

Where can RustServer_10390 be found?

No region is published by RustServer_10390. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 160.251.179.101:28015.

What is the performance like on RustServer_10390?

Server fps over the last 48 hours: 17 on average, 4 at the lowest. The entity count reached 198,896, covering buildings, deployables and all else in the world. Up to 7,483 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is RustServer_10390 running?

The build is Rust network protocol 2631 and build 156583 on Linux, running on RustServer_10390. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustServer_10390 and is it currently online?

RustServer_10390 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RustServer_10390?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs156583 (Build): Build 156583; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustServer_10390 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustServer_10390 show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustServer_10390: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to RustServer_10390?

Type client.connect 160.251.179.101:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs156583
Build Build 156583.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.