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RUST ANALYTICS
LIVE44,512PLY11,505SRV
QUOTE 160.251.199.251:28015 Offline checked 8h ago

RustServer_9407

moddedoxide
Players · last
0/ 3
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#8,105
7818 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 76376355
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0009:0017:0000:0008:0016:00

Hourly average and peak, UTC.

Server performance

025507510001:0009:0017:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC11d ago 1 – running 0
Sat 26 Sep, 08:07 UTC18d ago 1 halved by day 1 7.2 days 0
Sun 20 Sep, 23:25 UTC24d ago 1 halved by day 2 5.4 days 0
Sun 20 Sep, 02:48 UTC24d ago 1 – 0.9 days 1
Sat 19 Sep, 18:36 UTC25d ago 1 – 0.3 days 0
Fri 18 Sep, 09:38 UTC26d ago 1 – 1.4 days 0
Fri 18 Sep, 02:04 UTC26d ago 1 – 0.3 days 0
Tue 15 Sep, 08:04 UTC29d ago 1 halved by day 1 2.8 days 0
Mon 14 Sep, 10:32 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average24/300+10+74.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average17/225−4−18.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−5−57.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+4+300.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average11/700+0+0.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_9407?

No gather rate appears in the name of RustServer_9407. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer_9407?

A procedural map of size 3,500 with seed 76376355 runs on RustServer_9407, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does RustServer_9407 hold in the server rankings?

In the top 72% of all ranked servers, RustServer_9407 is #15,923 on player hours over the last seven days.

How many players does RustServer_9407 have?

At present, RustServer_9407 is offline; the last sighting was 8 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at RustServer_9407?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1.5 is where the crowd fell when it did not hold.

When does RustServer_9407 schedule its wipes?

There is no next wipe to predict for RustServer_9407, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 11 hours ago the current world was created.

Server Info

What is the server location for RustServer_9407?

There is no region published for RustServer_9407. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.199.251:28015 is its address.

How is the performance on RustServer_9407?

The last 48 hours average 70 server fps, the low being 52. At its peak it held 71,081 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,895 MB. What players feel as lag is low fps together with a rising entity count.

RustServer_9407 runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_9407 runs. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_9407 up, and how consistent is its uptime?

Offline at this moment: RustServer_9407. Last seen 8 hours ago. 11 days 3 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustServer_9407?

Published by RustServer_9407 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RustServer_9407?

These Rust Analytics lists include RustServer_9407: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join RustServer_9407?

Type client.connect 160.251.199.251:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Slot count: 3.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.