TJA4
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,912 top 72%
- Rank · 7d ago
- #16,709 ▲797 places up
- Last wipe
- 131d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Custom Map · seed 10801
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 42/300 | ▲+28+204.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 42/225 | ▲+1+3.1% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 7/1000 | ▼−9−55.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 20/700 | ▼−3−12.7% |
Quick answers
from the figures on this pageMap and Rules
How is TJA4 configured in terms of rules and settings?
No gather rate is given in the name of TJA4. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on TJA4?
The map on TJA4 is procedural, size 4,000, with seed 10801, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.
Activity
What position does TJA4 hold in the server rankings?
For the last seven days, TJA4 holds rank #15,912 on player hours, in the top 72% of all ranked servers.
How full is TJA4?
0 of 150 slots on TJA4 are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
When does TJA4 schedule its wipes?
The record holds too few of TJA4's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 131 days 21 hours old.
Server Info
What is the location of TJA4?
There is no region published for TJA4. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.209.247:28015 is its address.
Is TJA4 performing well?
The last 48 hours average 83 server fps, the low being 66. 99,945 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,549 MB. Low fps and growing entities are the source of felt lag.
TJA4 is on which Rust version?
Rust network protocol 2627 and build 153611 on Linux is what TJA4 runs. The protocol has to match for you to join, and Steam applies that update.
Is TJA4 up, and how consistent is its uptime?
Online at this moment: TJA4. 4 days 23 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on TJA4?
These tags are published by TJA4 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Your game must run protocol 2627 to connect; cs153611 (Build): Build 153611; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
TJA4 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TJA4 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to TJA4?
Type client.connect 160.251.209.247:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z
Game
gmrust
mp150
ts8
v2627
cs153611
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.