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RUST ANALYTICS
LIVE51,854PLY11,573SRV
QUOTE 160.251.209.247:28015 Online checked 10m ago

TJA4

moddedoxide
Players · last
0/ 150
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,709
797 places up
Last wipe
131d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map · seed 10801
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average42/300+28+204.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average42/225+1+3.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average7/1000−9−55.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000+0−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average20/700−3−12.7%

Quick answers

from the figures on this page

Map and Rules

How is TJA4 configured in terms of rules and settings?

No gather rate is given in the name of TJA4. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on TJA4?

The map on TJA4 is procedural, size 4,000, with seed 10801, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

What position does TJA4 hold in the server rankings?

For the last seven days, TJA4 holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How full is TJA4?

0 of 150 slots on TJA4 are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does TJA4 schedule its wipes?

The record holds too few of TJA4's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 131 days 21 hours old.

Server Info

What is the location of TJA4?

There is no region published for TJA4. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.209.247:28015 is its address.

Is TJA4 performing well?

The last 48 hours average 83 server fps, the low being 66. 99,945 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,549 MB. Low fps and growing entities are the source of felt lag.

TJA4 is on which Rust version?

Rust network protocol 2627 and build 153611 on Linux is what TJA4 runs. The protocol has to match for you to join, and Steam applies that update.

Is TJA4 up, and how consistent is its uptime?

Online at this moment: TJA4. 4 days 23 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on TJA4?

These tags are published by TJA4 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Your game must run protocol 2627 to connect; cs153611 (Build): Build 153611; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TJA4 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TJA4 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to TJA4?

Type client.connect 160.251.209.247:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol Your game must run protocol 2627 to connect.
cs153611
Build Build 153611.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.