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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 161.33.159.120:28015 Online checked 10m ago

life

moddedcarbon
Players · last
1/ 50
+124h
2% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#11,514
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
2000
Custom Map · seed 1582083162
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.511.5216:0001:0009:0015:0008:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040016:0001:0009:0015:0008:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:42 UTC3h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average185/300−9−4.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average188/225−18−8.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average43/1000−71−62.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−26−74.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average70/700−57−44.9%

Quick answers

from the figures on this page

Map and Rules

How is life configured in terms of rules and settings?

No gather rate is given in the name of life. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on life?

The map on life is procedural, size 2,000, with seed 1582083162, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Player Count

Where does life sit in the rankings?

In the top 52% of all ranked servers, life is #11,514 on player hours over the last seven days.

How many players does life have?

1 of 50 slots on life are filled right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Wipe Schedule

When does life schedule its wipes?

There are too few wipes on record for life to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 hours ago the current world was created.

Server Info

What is the location of life?

For life, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 161.33.159.120:28015.

Is life performing well?

The last 48 hours average 224 server fps, the low being 165. The entity count reached 111,135, covering buildings, deployables and all else in the world. Up to 3,355 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is life running?

The version in use at life: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is life and is it currently online?

The server is live: life is online. Its own uptime figure dates the last restart to roughly 2 hours ago. Availability of 83% over the last 1 full day: it was online for 20 of 24 hours. 12 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on life?

Published by life for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does life show up in Rust Analytics lists and filters?

On Rust Analytics, life matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join life?

The console route: start Rust, press F1, enter client.connect 161.33.159.120:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.