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RUST ANALYTICS
LIVE33,853PLY11,451SRV
QUOTE 162.14.110.20:28016 Offline checked 1d ago

SYPSNMDFQ

moddedoxide
Players · last
0/ 66
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 66
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 1
First seen
13 Sep 2026
jg.jprust.cn

Players

AveragePeak
0123407:0011:0014:0018:0021:0001:00

Hourly average and peak, UTC.

Server performance

010020030040007:0011:0014:0018:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:07 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average37/300−36−49.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average30/225−19−38.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−8−38.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−12−92.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average16/700−33−67.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SYPSNMDFQ?

The name of SYPSNMDFQ carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on SYPSNMDFQ?

SYPSNMDFQ uses a procedural map of size 1,000 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of SYPSNMDFQ?

For the last seven days, SYPSNMDFQ holds rank #15,961 on player hours, in the top 71% of all ranked servers.

How full is SYPSNMDFQ?

Right now, SYPSNMDFQ is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at SYPSNMDFQ?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does SYPSNMDFQ schedule its wipes?

The record holds too few of SYPSNMDFQ's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was created.

Server Info

What is the location of SYPSNMDFQ?

There is no region published for SYPSNMDFQ. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.14.110.20:28016 is its address.

What is the performance like on SYPSNMDFQ?

Server fps over the last 48 hours: 227 on average, 208 at the lowest. 4,360 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,396 MB. Low fps and growing entities are the source of felt lag.

SYPSNMDFQ runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what SYPSNMDFQ runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is SYPSNMDFQ and is it currently online?

SYPSNMDFQ is down. The last time we saw it was 28 hours ago. 8 days 15 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 87% uptime, 146 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on SYPSNMDFQ?

Published by SYPSNMDFQ for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp66 (Max players): Capacity: 66 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind SYPSNMDFQ?

6 other servers we track publish a jprust.cn hostname, as does SYPSNMDFQ, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature SYPSNMDFQ?

The following Rust Analytics lists feature SYPSNMDFQ: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to SYPSNMDFQ?

The console route: start Rust, press F1, enter client.connect 162.14.110.20:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp66
Max players Capacity: 66 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.