JP TRINITY NEXUS PvE
Key statistics
the figures behind the quote- Players now
- 5/ 100 5% full
- Change · 24h
- ▲+2 +87.5% from 3
- 7-day average
- 3 peak 10
- Rank
- #1,852 top 8% · #191 in EA
- Rank · 7d ago
- #3,085 ▲1233 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 6h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 528 player hours, last seven days
- Map
- 3500 Procedural Map · seed 917473
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 9 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 36% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 0.3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:13 UTC11d ago | 5 | – | running | 0 |
| Sat 3 Oct, 02:45 UTC11d ago | 5 | – | 0.3 days | 0 |
| Fri 2 Oct, 14:38 UTC11d ago | 5 | – | 0.5 days | 0 |
| Fri 2 Oct, 08:26 UTC12d ago | 3 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 32 on average | 44/200 | ▼−14−24.6% | |
| 2 | JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average | 54/300 | ▼−2−3.6% | |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average | 43/200 | ▼−5−10.4% | |
| 4 | Kiyo Server JP PVEEA · groups of 20+ · monthly · 9 on average | 15/30 | ▪+0−1.6% | |
| 5 | [SEA] tRust SG PvE Monthly VanillaEA · groups of 8+ · monthly · 9 on average | 16/50 | ▼−7−31.4% | |
| 6 | 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架EA · groups of 15+ · monthly · 8 on average | 16/100 | ▲+3+27.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on JP TRINITY NEXUS PvE?
The name of JP TRINITY NEXUS PvE carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Community is its listing in the server browser. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on JP TRINITY NEXUS PvE?
JP TRINITY NEXUS PvE uses a procedural map of size 3,500 with seed 917473, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of JP TRINITY NEXUS PvE?
On seven-day player hours, JP TRINITY NEXUS PvE sits at #1,852, in the top 8% across ranked servers and #191 in Asia.
How many players does JP TRINITY NEXUS PvE have?
5 of 100 slots on JP TRINITY NEXUS PvE are filled right now. The mean over the last seven days is 3 players, reaching 10 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 8 players.
Wipe Frequency
How does JP TRINITY NEXUS PvE handle wipe day?
Recent wipes at this server drew an average peak of 5 players. 25 hours after the latest wipe, the crowd reached its peak.
On what cycle does JP TRINITY NEXUS PvE wipe?
The only wipe at JP TRINITY NEXUS PvE is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 11 days 3 hours ago the current world was created. Its tags list a wipe each month.
Server Info
What is the location of JP TRINITY NEXUS PvE?
In Asia, JP TRINITY NEXUS PvE lists itself with the EA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.43.16.5:28015.
What is the performance like on JP TRINITY NEXUS PvE?
Server fps over the last 48 hours: 59 on average, 54 at the lowest. The entity count reached 72,630, covering buildings, deployables and all else in the world. Memory use peaked at 3,178 MB. A climbing entity count plus low fps is the lag players report.
JP TRINITY NEXUS PvE is on which Rust version?
The version in use at JP TRINITY NEXUS PvE: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is JP TRINITY NEXUS PvE and is it currently online?
JP TRINITY NEXUS PvE is up. It is taking players now. The reported uptime puts its last restart at about 32 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on JP TRINITY NEXUS PvE?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; EA (East Asia): The server browser files it under East Asia, which JP TRINITY NEXUS PvE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
JP TRINITY NEXUS PvE appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature JP TRINITY NEXUS PvE: Rust community servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join JP TRINITY NEXUS PvE?
The console route: start Rust, press F1, enter client.connect 162.43.16.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/uMjYgkAcM.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167584,ts8
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.